This kinda sorta feels similar to timing a Ki Pulse in the Nioh games. When you run out of stamina, instead of just waiting for it to replenish naturally, you get a chance to time a button press to regain a part of it immediately - as long as you time it well. You can pause, though.Ī key component to Steelrising's combat is that of a cooldown system. There is no map to help you figure out where to go. You'll gain essences that act as souls, which can be spent to level up your character or buy items. You'll find Vestals that act as bonfires - regenerating your health while also respawning the enemies around you. You set out without much of a sense of direction, finding plenty of enemies who can do you in if you are not careful. Steelrising should feel familiar to anyone who has played a Souls-like game before. ![]() No matter which class you pick, though, you'll find plenty of various weapon types throughout the game, and you can allocate your stats freely upon level-up, so you aren't siloed into one gameplay style if you decide to switch things up later. I decided to go with the heavy weapon Bodyguard class, equipped with a heavy hammer for short-range combat and various pistols for distance when I needed it. You'll start out your adventure by picking one of four classes - Bodyguard, Soldier, Dancer, and Alchemist - each of which will start with a different weapon type. On the way, you'll encounter various French historical figures from the time, such as Robespierre and Marquis de Lafayette, with whom you can eventually assist with various quests as you work to stop the machine horde. In Steelrising you play as Aegis, an automaton tasked by Marie Antoinette to stop the *other* automatons under the control of King Louis XVI during an alternate retelling of the French Revolution. Real-time combat with emphasis on stamina, open-ended level design with a focus on finding shortcuts for easier navigation, imposing bosses requiring smart timing & coordination, it's all here. ![]() In the past, comparing games to Dark Souls became something of a meme, but honestly, Steelrising's inspirations are evident here. ![]() While GreedFall was most frequently compared to BioWare RPGs, Steelrising is instead a Souls-like RPG, and Spiders refers to it as such.
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